User Experience Design

In this course students will be working hands-on as they begin to develop and apply the practice, principles and methodologies of a user experience practitioner.

From context scenarios, sketches and wire framing, to rapid prototyping and user testing, students will learn to craft a user centered experience from the ground up through a multi-disciplinary approach to problem solving. Be it a tablet, desktop or even a mobile experience students will walk away with a firm foundation and a practical skill set to build upon.

The entirety of this course is highly interactive and collaborative where students with diverse backgrounds are coming together to share, collaborate, challenge and learn from one another as they set out to solve a wicked problem (tbd) through the lens of user experience design.

Janson Hartliep

Instructor

Matt Kortering
Universal Mind

Regardless of who I'm working with, my goal is always centered around creating an experience that adds value for the user. I've got the opportunity to do just that on a daily basis, working some incredibly brilliant people and some amazing customers - who share the same passion for user experience that I do.

Starts Jan 10, 2017

Jan 10th–Apr 11th
Every Wed 6pm - 8:30pm
Orientation: Jan 10th
Graduation: Apr 11th

Class size: 20 students

Cost: $800

This course is now FULL. Want to be part of the next crew?

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Supplement Your Learning

As part of the Community
Check out the Conga calendar for meetups & dates

Coffee With Creators
Every Wednesday morning at The Factory from 8:00am-9:30am

Course Goals


Ethnography

The study of ethnography is the systematic study of people and culture. If we take this practice and look at this in the context of User Experience Design we can begin to understand the cultural drivers within organizations that will help us to define the way we approach the problem we’re trying to solve.

User Experience Specialist

In this topic we’ll explore what it means to “Architect” a solution and in this way we’ll understand the tools, practice and impact that a UX Specialist has as we begin to define and test early iterations of a solution.

User Experience Designer

In conjunction with being highly collaborative with the Specialist and Technologist we will explore the role of the UX Designer and how they begin to visually interpret the problem and iterate to a final deliverable.

User Experience Technologist

During this course of study we’ll dive into the tools of rapid prototyping and the role of the UX Technologist as they influence and give life to the solution. We will also begin to uncover the principles of user testing as the product begins to take shape.

Before Class You Should Know


It’s not necessary to have previous experience within the discipline of UX but would encourage those who share passion for the creative process, have a desire to explore and learn something new, and ultimately are uncomfortable being comfortable with what you’re doing and want to dive into something fresh and exciting.

  • Students will be required to have a laptop for this course due to the fact that we’ll be designing in the digital space and also exploring prototyping tools for user testing purposes.
  • Only one of these tools is required: Photoshop, Fireworks, Illustrator, Keynote/Powerpoint, Sketch or some other visual design tool is required.

After Class You Will Understand


  • What user experience is and why it matters
  • How the Art and Science of experience design can change the way we live and work
  • What disciplines make up the UX practice
  • How to utilize the available toolsets of a UX practitioner
  • On a personal level where you may best fit into the UX framework
  • How to research and articulate “better” practices in a device centric world
  • How psychology, art and science come together to influence experience
  • Ethnography and the implications of human centered study
  • Cultural and economic impacts of user experience design